Potted Plant Simulator
Click "Watering Can" and "Plant Food" to apply water or plant food to the plant.
Tools used:
- Unity
- Aseprite
- Manaspace font from codeman38
- jfxr
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Dylan Wolf |
Made with | Unity |
Tags | Ludum Dare 46 |
Comments
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This is a re-post of my comment on your LD entry page:
Very cool plant simulation! At first I had the slider bar to the far right to speed things up and it didn't seem to be any faster. Then I put it on the far left and it started growing like kudzu. 😀
I like how if you don't feed/water your plant it starts to die.... then if you water/feed it again then it starts growing again. It also seems like the branches grow in a different direction each time. I would be interested in hearing about what algorithm you used to determine the branch angles.
Thanks. I haven't actually rated any games yet, so I hadn't seen it yet.
It's basically a tamagotchi or idle game. Water keeps the plant alive, while food allows it to grow (as long as it's watered).
I'll probably do a blog post at some point. Basically, branches can sprout from the end or or middle of a stem; there's a random range of angles in either case. Each branch is parented on the point it sprouted from, so its branch angles are reoriented to that value.